Cached Geometry Manager for View-dependent LOD Rendering.
Roberto LarioRenato PajarolaFrancisco TiradoPublished in: WSCG (Full Papers) (2005)
Keyphrases
- view dependent
- d scene
- image based rendering
- multi view
- multiresolution
- d mesh
- texture mapping
- multiple views
- hierarchical representation
- photorealistic
- depth map
- depth images
- single image
- computer graphics
- image acquisition
- image space
- three dimensional
- computer vision
- virtual view
- real time rendering
- scene geometry
- depth information
- viewpoint
- image processing