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Adversarial Random Forest Classifier for Automated Game Design.
Thomas Maurer
Matthew Guzdial
Published in:
CoRR (2021)
Keyphrases
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game design
video games
educational games
computer games
game based learning
design process
learning games
serious games
programming concepts
experiential learning
game play
social networks
game development
commercial games
learning objectives
digital games
learning experience
learning process
reinforcement learning