Minecraft as a Tool to Enhance Engagement in Higher Education.
Salem AljanahPin Shen TehJin Yee TayOpeoluwa AiyenitajuRaheel NawazPublished in: RIIFORUM (2022)
Keyphrases
- higher education
- distance learning
- learning technologies
- online learning
- e learning
- blended learning
- hong kong
- learning management systems
- mobile learning
- hybrid learning
- learning in higher education
- tertiary education
- technology enhanced
- networked learning
- m learning
- problem based learning
- formative assessment
- knowledge practices
- open university
- learning environment
- corporate training
- open educational resources
- educational process
- distance education
- national institute