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Order-controlled free-form animation.

Dominique BechmannNicolas Dubreuil
Published in: Comput. Animat. Virtual Worlds (1995)
Keyphrases
  • free form
  • data sets
  • real time
  • learning algorithm
  • least squares
  • complex scenes
  • neural network
  • three dimensional
  • high resolution
  • motion capture
  • object matching