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Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models.

Thomas GeijtenbeekAntonie J. van den BogertBen J. H. van BastenArjan Egges
Published in: MIG (2010)
Keyphrases
  • probabilistic model
  • model selection
  • image sequences
  • computer graphics
  • neural network
  • real world
  • image processing
  • augmented reality
  • experimental data
  • statistical models
  • physical systems