Login / Signup
Evaluating the Physical Realism of Character Animations Using Musculoskeletal Models.
Thomas Geijtenbeek
Antonie J. van den Bogert
Ben J. H. van Basten
Arjan Egges
Published in:
MIG (2010)
Keyphrases
</>
probabilistic model
model selection
image sequences
computer graphics
neural network
real world
image processing
augmented reality
experimental data
statistical models
physical systems