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Virtual Forestry Generation: Evaluating Models for Tree Placement in Games.

Benjamin WilliamsPanagiotis D. RitsosChristopher J. Headleand
Published in: Comput. (2020)
Keyphrases
  • tree models
  • probabilistic model
  • machine learning algorithms
  • statistical models
  • regression trees
  • machine learning
  • prior knowledge
  • virtual environment
  • virtual world
  • complex systems
  • tree structure
  • game design