Login / Signup

Many-Lights Real Time Global Illumination Using Sparse Voxel Octree.

Che SunEmmanuel Agu
Published in: ISVC (2) (2015)
Keyphrases
  • real time
  • global illumination
  • computer graphics
  • monte carlo
  • three dimensional
  • ray tracing
  • d objects
  • surface reconstruction
  • structured light
  • shape recovery
  • graphics hardware