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E-DUB-A: A Tangible Educational Resource Editor in Inclusive Classes.
Evandro Preuss
Liliana Passerino
Sandra Baldassarri
Vinicius R. Camargo
Lana Kober de Almeida
Published in:
ICALT (2019)
Keyphrases
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learning companion
multimedia
neural network
e learning
resource allocation
web based learning
educational systems
learning community
educational games
tangible user interface
learning algorithm
information systems
website
web resources
educational technology
resource constraints