Experience beyond knowledge: Pragmatic e-learning systems design with learning experience.
Norliza KatukJieun KimHokyoung RyuPublished in: Comput. Hum. Behav. (2013)
Keyphrases
- learning experience
- e learning
- design process
- learning process
- learning resources
- learning systems
- learning design
- learning styles
- assessment tool
- learning tools
- learning outcomes
- learning goals
- video games
- learning scenarios
- immersive environments
- design principles
- learning content
- learning path
- computer based learning
- learning management systems
- hong kong
- m learning
- learning materials
- mobile learning
- learning environment