The Pursuit of Fun in Digital Games: From the Sandpit to the Console and Beyond.
Diego Fellipe TondorfMarcelo da Silva HounsellPublished in: GranDGamesBR (2021)
Keyphrases
- digital games
- computer games
- educational tool
- game play
- game design
- digital game based learning
- educational games
- learning contexts
- video games
- educational contexts
- learning tools
- serious games
- digital media
- foreign language learners
- game based learning
- role play
- learning environment
- secondary school
- learning systems
- user interface
- learning outcomes
- gender differences
- software engineering
- machine learning