Hostility Is Associated with Self-Reported Cognitive and Social Benefits Across Massively Multiplayer Online Role-Playing Game Player Roles.
Ciaran M. SmithPaul RauwolfJames IntriligatorRobert D. RogersPublished in: Cyberpsychology Behav. Soc. Netw. (2020)
Keyphrases
- role playing
- online game
- game players
- role playing game
- online communities
- video games
- game play
- virtual communities
- social networks
- educational games
- online learning
- social interaction
- general game playing
- anecdotal evidence
- social roles
- social networking
- social media
- serious games
- game playing
- user experience
- learning algorithm