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Fast Animation Crowds Using GPU Shaders and Motion Capture Data.
Mankyu Sung
Published in:
CSA/CUTE (2017)
Keyphrases
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motion capture data
motion capture
human motion
action recognition
motion patterns
human activities
video sequences
human body
facial animation
image sequences
human subjects
human actions
spatio temporal
human computer interaction
human pose
computer graphics
multi modal
user interface
computer vision