A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects.
Daniele BernabeiAjit Hakke PatilFrancesco BanterleMarco Di BenedettoFabio GanovelliSumanta N. PattanaikRoberto ScopignoPublished in: IEEE Computer Graphics and Applications (2012)
Keyphrases
- parallel architecture
- parallel processing
- high level synthesis
- systolic array
- ray tracing
- global illumination
- hardware implementation
- shared memory
- refractive index
- parallel implementation
- computer graphics
- distributed memory
- synthetic aperture sonar
- image formation
- pattern recognition
- high quality
- photorealistic
- signal processing
- subsurface scattering
- cooperative
- machine learning