A review of platforms for simulating embodied agents in 3D virtual environments.
Deepti Prit KaurNarinder Pal SinghBonny BanerjeePublished in: Artif. Intell. Rev. (2023)
Keyphrases
- virtual environment
- embodied agents
- virtual humans
- virtual reality
- virtual world
- virtual training
- multi user
- computer graphics
- serious games
- physical environment
- collision detection
- mixed reality
- virtual learning environments
- virtual space
- social skills
- physical space
- virtual objects
- interaction model
- virtual characters
- augmented reality