Assessment of Video Games Players and Teams Behaviour via Sensing and Heterogeneous Data Analysis: Deployment at an eSports Tournament.
Alexander KorotinAnton StepanovAndrey LangeDmitry NikolaevSimon AbramovNikita KlyuchnikovEvgeny BurnaevAndrey SomovPublished in: SmartCity360° (2020)
Keyphrases
- video games
- game play
- data analysis
- playing games
- learning experience
- game players
- game design
- game playing
- round robin tournament
- imperfect information
- educational games
- team composition
- multi agent
- computer games
- data collection
- game based learning
- game mechanics
- sensor networks
- data mining
- cooperative
- game development
- game theory
- game engine
- team members
- serious games
- social dynamics
- data acquisition
- learning process
- game ai