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Contention resolution without collision detection.

Michael A. BenderTsvi KopelowitzWilliam KuszmaulSeth Pettie
Published in: STOC (2020)
Keyphrases
  • collision detection
  • virtual environment
  • computer graphics
  • rigid body
  • high resolution
  • low resolution
  • bounding box
  • deformable objects
  • real time
  • image processing
  • three dimensional
  • least squares