"two - 4 - six" - A Handheld Device for 3D-Presentations.
Alexander KulikBernd FröhlichRoland BlachPublished in: 3DUI (2006)
Keyphrases
- mobile phone
- lightweight
- mobile devices
- personal digital assistants
- portable devices
- multimedia
- mobile learning
- wearable devices
- multimedia presentations
- handheld devices
- augmented reality
- real time
- data acquisition
- similarity measure
- metadata
- desktop computers
- e learning
- small screen
- handheld computers
- information retrieval
- machine learning