The Influence of Educational and Entertainment Videos on Children's Frontal EEG Activity: A Case Study.
Bruna MartinsAna Rita TeixeiraPublished in: HCI (11) (2024)
Keyphrases
- human activities
- computer games
- educational games
- educational software
- multimedia
- brain activity
- video games
- mobile games
- primary school
- case study
- group activities
- pilot study
- early childhood
- video frames
- e learning
- learning technologies
- video data
- school children
- video sequences
- event related
- face recognition
- young children
- brain signals
- video segments
- eeg signals
- serious games
- test bed
- video content
- activity recognition
- signal processing
- game based learning
- video database
- motor imagery
- children learn
- sensor data
- elementary school students
- social networks