A Virtual Reality Serious Game Design for Upper Limb Rehabilitation.
Kai-Lun LiaoMengjie HuangYiqi WangZhen WuRui YangJingjing ZhangLiu WangPublished in: SEGAH (2021)
Keyphrases
- virtual reality
- virtual environment
- serious games
- virtual world
- computer graphics
- collaborative virtual environments
- design principles
- virtual humans
- three dimensional
- design process
- virtual laboratory
- computer animation
- game engine
- augmented reality
- computer interface
- multi sensory
- interactive virtual
- photorealistic
- user interface
- case study
- virtual space
- educational games
- visual data mining
- digital museum
- computer vision
- artificial intelligence