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GPU-Based Dynamic Wave Field Synthesis Using Fractional Delay Filters and Room Compensation.
Jose A. Belloch
Alberto González
Enrique S. Quintana-Ortí
Miguel Ferrer
Vesa Välimäki
Published in:
IEEE ACM Trans. Audio Speech Lang. Process. (2017)
Keyphrases
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dynamic environments
wave equation
times faster
parallel processing
dynamically changing