Login / Signup
Decomposing immersion: effects of game demand and display type on auditory evoked potentials.
Stephen H. Fairclough
Christopher G. Burns
Published in:
CHI Extended Abstracts (2013)
Keyphrases
</>
evoked potentials
brain computer interface
virtual world
frequency ranges
virtual environment
game theory
video games
computer games
virtual reality
image processing
augmented reality
nash equilibrium
visual stimuli
feature extraction
decision making
educational games
game play
working memory