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Fat borders: gap filling for efficient view-dependent LOD NURBS rendering.
Ákos Balázs
Michael Guthe
Reinhard Klein
Published in:
Comput. Graph. (2004)
Keyphrases
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view dependent
texture mapping
image based rendering
d scene
computer graphics
d objects
photorealistic
multiple views
multi view
d mesh
image processing
human faces
high quality
computer vision
real time
depth map
depth information
hierarchical representation