MMORPG Map Evaluation Using Pedestrian Agents.
Christian Anthony L. GoTristan BasaWon-Hyung LeePublished in: ICHIT (2006)
Keyphrases
- multi agent systems
- multi agent
- intelligent agents
- cooperative
- autonomous agents
- object detection
- multiple agents
- multiagent systems
- coalition formation
- trust model
- maximum a posteriori
- resource allocation
- artificial agents
- decision making
- neural network
- agent systems
- learning agents
- action selection
- game players
- bounded rationality
- evaluation model
- agent technology
- evaluation criteria
- mobile agents
- dynamic environments
- distributed systems
- computer vision
- information retrieval