Neural Fictitious Self-Play in Imperfect Information Games with Many Players.
Keigo KawamuraNaoki MizukamiYoshimasa TsuruokaPublished in: CGW@IJCAI (2017)
Keyphrases
- imperfect information
- imperfect information games
- game playing
- card game
- game theoretic
- game tree search
- human players
- game theory
- network architecture
- game tree
- perfect information
- neural network
- multi player
- online game
- special case
- search algorithm
- finite automata
- associative memory
- convergence rate
- board game
- constraint satisfaction problems
- data structure