Interactive reconstruction of virtual environments from video sequences.
Simon GibsonRoger J. HubboldJonathan CookToby HowardPublished in: Comput. Graph. (2003)
Keyphrases
- virtual environment
- virtual reality
- video sequences
- computer graphics
- virtual characters
- synthetic characters
- virtual world
- virtual space
- multi user
- role play
- virtual humans
- natural interaction
- motion estimation
- image sequences
- physical environment
- serious games
- mixed reality
- interaction model
- three dimensional
- virtual objects
- learning processes
- augmented reality
- learning systems
- user interface
- moving objects