Using virtual reality treadmill as a locomotion technique in a navigation task: Impact on user experience - case of the KatWalk.
Heni CherniNicolas SoulimanNatacha MétayerPublished in: Int. J. Virtual Real. (2021)
Keyphrases
- virtual reality
- user experience
- virtual environment
- three dimensional
- augmented reality
- user behavior
- user interaction
- virtual humans
- user studies
- interface design
- computer graphics
- virtual world
- virtual museum
- computer animation
- end users
- photorealistic
- user interface
- mobile applications
- interactive virtual
- force feedback
- user engagement
- visual data mining
- emerging technologies
- autonomous navigation
- multi user
- collaborative virtual environments
- rough terrain
- degrees of freedom
- mobile robot