An efficient divide and conquer approximation algorithm for partitionning into D-boxes.
Teofilo F. GonzalezSi-Qing ZhengPublished in: Int. J. Comput. Geom. Appl. (1993)
Keyphrases
- learning algorithm
- times faster
- preprocessing
- cost function
- improved algorithm
- np hard
- experimental evaluation
- neural network
- recognition algorithm
- monte carlo
- dynamic programming
- theoretical analysis
- piecewise constant
- clustering method
- detection algorithm
- optimization algorithm
- input data
- simulated annealing
- k means
- computational complexity
- data structure
- optimal solution
- worst case
- mobile robot
- hidden markov models
- ant colony optimization
- objective function