Accessibility and Serious Games: What About Entity-Component-System Software Architecture?
Mathieu MuratetDélia GarbariniPublished in: GALA (2020)
Keyphrases
- software architecture
- serious games
- virtual environment
- description language
- software engineering
- software systems
- embedded software
- video games
- design principles
- game play
- game engine
- distributed systems
- learning processes
- educational games
- architectural design
- reference model
- game development
- software components
- computer games
- game design
- social skills
- software development
- functional requirements
- communication skills
- learning scenarios
- game based learning
- object oriented software
- quality attributes
- knowledge base
- change impact analysis
- development process
- database systems