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Validating Gamification Mechanics and Player Types in an E-learning Environment.
Borja Gil
Iván Cantador
Andrzej Marczewski
Published in:
EC-TEL (2015)
Keyphrases
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e learning
mobile robot
learning technologies
neural network
virtual classroom
learning process
current situation
learning resources
real time
distance learning
complex environments
learning management systems
game design
knowledge management
end users
educational environment
genetic algorithm
quantum mechanics