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Immersive RGB+D zoetropic projection for touchscreens and HMDs/wearables.
Steven Davies
Stuart Cunningham
Mike Wright
Published in:
CVMP (2015)
Keyphrases
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virtual reality
virtual environment
virtual world
learning environment
multi user
human computer interaction
learning experience
computer graphics
projection method
real time
tomographic reconstruction
convex sets
point cloud
graph cuts
user interface
case study
learning algorithm