Real-time simulation of elastic objects in Virtual Environments using finite element method and precomputed Green s functions.
Igor N. NikitinLialia NikitinaPavel FrolovGernot GoebbelsMartin GöbelPublished in: EGVE (2002)
Keyphrases
- virtual environment
- finite element method
- elastic properties
- real time
- finite element
- numerical simulations
- collision detection
- virtual objects
- real environment
- virtual reality
- virtual world
- temperature field
- physical environment
- boundary conditions
- computer graphics
- physical space
- multi user
- boundary element method
- numerical methods
- numerical solution
- virtual humans
- high fidelity
- diffuse optical tomography
- finite element model
- heat transfer
- virtual training
- virtual characters
- serious games
- role play
- augmented reality
- interaction model
- virtual learning environments
- bounding box
- sufficient conditions
- control system