Walking and Teleportation in Wide-area Virtual Reality Experiences.
Ehsan SayyadMisha SraTobias HöllererPublished in: ISMAR (2020)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- augmented reality
- three dimensional
- photorealistic
- virtual humans
- multi sensory
- virtual reality technology
- computer animation
- computer interface
- virtual training
- visual data mining
- virtual space
- digital museum
- interactive virtual
- virtual reality environments