Virtual reality as a tool to investigate and predict occupant behaviour in the real world: the example of wayfinding.
Ian J. EwartHarry JohnsonPublished in: J. Inf. Technol. Constr. (2021)
Keyphrases
- virtual reality
- virtual environment
- real world
- virtual reality technology
- computer graphics
- augmented reality
- three dimensional
- virtual world
- photorealistic
- computer animation
- interactive virtual
- virtual museum
- multi sensory
- visual data mining
- data mining
- virtual humans
- collaborative virtual environments
- virtual training
- force feedback
- virtual space
- haptic device
- real environment