Rounds, Levels, and Waves: The Early Evolution of Gameplay Segmentation.
José P. ZagalClara Fernández-VaraMichael MateasPublished in: Games Cult. (2008)
Keyphrases
- game play
- video games
- segmentation algorithm
- region growing
- segmentation method
- game design
- image segmentation
- medical images
- level set
- game playing
- computer games
- multiscale
- serious games
- database applications
- fully unsupervised
- artificial intelligence
- game mechanics
- educational games
- relational databases
- learning experience
- active contours
- game based learning
- game ai
- multimedia