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Scott R. Nelson
Publication Activity (10 Years)
Years Active: 1993-1997
Publications (10 Years): 0
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Publications
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Scott R. Nelson
High Quality Hardware Line Antialiasing.
J. Graphics, GPU, & Game Tools
2 (1) (1997)
Scott R. Nelson
Twelve Characteristics of Correct Antialiased Lines.
J. Graphics, GPU, & Game Tools
1 (4) (1996)
Michael F. Deering
,
Scott R. Nelson
Leo: a system for cost effective 3D shaded graphics.
SIGGRAPH
(1993)